I took the iPhone 16 Pro Max and Samsung Galaxy S25 Ultra for a boardwalk photoshoot – here’s the winner

Samsung Galaxy S25 Ultra vs Apple iPhone 16 Pro Max: India price and specs  compared - India Today

When the temperature hits 90 and wind subsides, I like to head down to the boardwalk. We have a few nearby, but one of my favorites is along Long Beach on the south shore of Long Island. When I head out, I like to grab my sunglasses, sunblock, and a smartphone, or two. In this case, I popped the Samsung Galaxy S25 Ultra and Apple’s iPhone 16 Pro Max for a Boardwalk photo shootout.

These flagships, as I see it, are the best of the best (officially ranked Number 1 and Number 4, respectively, on ourBest Phones 2025list), two spectacular smartphones packed with excellent processors, screens, and cameras. With a 200MP main camera, theSamsungGalaxy S25 Ultra is unquestionably the megapixel winner, but the quality of any smartphone image is not just the sum of all pixels.

Both smartphones feature multiple lenses and, often, binning options to combine some pixels (often as many as four) into one information-filled dot. Additionally, there is all the processor-based image processing.Applecalls it the Photonic Engine, and Samsung calls theirs the ProVisual Engine.

Both do a good, even excellent job of taking what the physical optics and image sensor see and delivering something on the screen side that is accurate and sometimes exquisite.

For my Boardwalk Photo test, I purposely did as little as possible to mess with image settings. Instead, I focused mostly on using the main camera and optics-based zoom. I didn’t want to use digital zoom since I know the back-end AI can get involved and try to “enhance” and “augment” images in unnatural ways.

Overall, the results show excellent work from both the Samsung Galaxy S25 Ultra and Apple iPhone 16 Pro Max. Still, there are key differences that may define your next choice for the ultimate boardwalk (and beach) smartphone camera.

I won’t argue that this is the final word on all these cameras, but I did notice enough of a consistent approach across each device that I’m prepared to draw some conclusions. Let’s look at the first set of photos.

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Main camera: The living spaces

iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Samsung Galaxy S25 Ultra
iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Apple iPhone 16 Pro Max

This image set looks down the boardwalk at some of the high-rise apartment buildings. I was standing just off the boardwalk’s long wooden path, and pointed the main cameras toward the structures.

They’re both good images, and at 100%, they hold up nicely. However, the differences are also pretty stark.

Samsung’s habit of over-brightening and sometimes making color too rich or overly consistent is on full display. Mostly, that effect results in pleasing imagery, but compared to the iPhone 16 Pro Max, the Samsung Galaxy S25 Ultra made the whole image too bright, and we end up losing some of the dramatic cloud bank detail. The bright approach also damps shadows a bit, draining away a little of the drama.

Where Samsung excels is in keeping objects in focus well into the distance.

There is nothing wrong with the Galaxy S25 Ultra photo, but I still prefer the iPhone 16 Pro Max shot.

Samsung Galaxy S25 Ultra versus iPhone 16 Pro Max building detail
Samsung Galaxy S25 Ultra versus iPhone 16 Pro Max building detail
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Telephoto: The lifeguards

iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Samsung Galaxy S25 Ultra
iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Apple iPhone 16 Pro Max

This image set was challenging because the foreground foliage is so detailed and therefore contains a large amount of digital information for each image processor to handle.

I was impressed that both 5X optical zoom cameras could pick up the hazy freighters in the distance.

Samsung’s 50MP telephoto seems to gather a bit more detail than the iPhone 12MP 5X zoom, but not by a lot. Part of that is because the Samsung zoom automatically bins pixels down to a roughly 9MP image.

Colors on the Samsung image are accurate, and I appreciated that it picked up the pop of the yellow flag.

The iPhone 16 Pro Max colors are just as good (both got the hazy sky just right), and I noticed more detail in the ocean churn. Overall, though, Samsung’s telephoto camera picks up more detail, and I think that’s down to more pixels pouring more information into the overall shot.

Samsung Galaxy S25 Ultra versus iPhone 16 Pro Max
Samsung Galaxy S25 Ultra versus iPhone 16 Pro Max

Main: on the beach

iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Samsung Galaxy S25 Ultra

Apple iPhone 16 Pro Max

I could stare at the beach and ocean all day long, but it’s always hard for any camera to recreate my view. At least they’re getting closer. These two shots highlight many of the iPhone 16 Pro Max’s and Samsung Galaxy S25 Ultra’s core strengths and weaknesses.

As we’ve seen before, Samsung is over-brightening the shot, losing a little of the deep blue of a perfect pre-summer day and the deeper green of the ocean.

The iPhone’s shot is truer and, again, it has stronger shadows.

While the detail in both shots is strong, the iPhone 16 Pro Max holds up a tiny bit better when I zoom in.

Samsung Galaxy S25 Ultra versus iPhone 16 Pro Max
Samsung Galaxy S25 Ultra versus iPhone 16 Pro Max

Subject: A man lost in thought

iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Samsung Galaxy S25 Ultra
iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Apple iPhone 16 Pro Max

The boardwalk is full of characters, people who walked its warped planks for decades; they’re as much a part of the beach as the sand, surf, and seagulls.

When you have a subject and setting like this, the light and shadows only add to the drama. Apple’s iPhone 16 Pro Max seems to intuitively know this and leaves well enough alone. Even the clouds get to have their moment, looming dramatically in the background.

Samsung’s brighter approach gives us a clearer view of the man but flattens the image a bit by lighting up almost all of it.

My favorite part of these photos is the man’s weathered hands. The iPhone 16 Pro Max does a brilliant job with its skin color and highlights.

Samsung Galaxy S25 Ultra closeup versus Apple iPhone 16 Pro Max

Action: Looking up

iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Samsung Galaxy S25 Ultra
iPhone 16 Pro Max vs Samsung Galaxy S25 Ultra boardwalk test
Apple iPhone 16 Pro Max

Overhead, seagulls ride the wind, racing back and forth while barely flapping a wing. I tried pointing both phones at the sky to capture them in flight. It wasn’t easy.

Neither image is great, but Samsung did a little better in freezing the action. Unfortunately, I didn’t like what it did with the big blue sky. The lack of objects, people, water, and buildings left too much room for interpretation, and the sky ends up looking pitted and pixelated.

By contrast, the iPhone 16 Pro Max blurred the birds a bit but kept the sky intact. That’s the unblemished blue I saw.

If there’s a winner in all this, I’d say it’s the iPhone 16 Pro Max. It’s almost as if, inside that Photonic engine, is the essence ofAnsel Adams, a photography pioneer who knew enough to let the landscapes speak for themselves.

Samsung Galaxy S25 Ultra is close behind (and ahead in some regards), but as ever, I think the closer to visual truth Samsung’s cameras get, the better off its photography will be.

Chromebook vs Chromebook Plus: which is better for students?

Discover the pros and cons of the Chromebook Plus format

A woman looking thoughtfully at a number of Chromebooks.

(Image credit: Shutterstock / Khosro / Acer / Asus / Samsung)

If you’re currently a student, or about to head off for high school or college for the first time, there’s a good chance you’re considering getting one of thebest Chromebooks. These Google-powered laptops are a great choice for learners on a budget, offering a sleek and easy-to-use OS at a sensible price point.

But now there’s also the Chromebook Plus lineup: a new tier of ChromeOS laptops that lays down baseline performance and design standards to deliver a more premium-feeling Google laptop experience. And there’s no denying that these new Plus laptops sit among thebest laptops for studentsright now.

Naturally, Chromebook Plus models are more expensive than conventional Chromebooks. So, considering how cheap some Chromebooks can be, is it really worth spending extra for the hardware upgrade, especially if you’re on a budget? In this article, I’ll dig into the pros and cons of the Plus format and hopefully help some budding students find the perfect laptop for them.

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Chromebook vs Chromebook Plus: Performance

As you might expect, the Chromebook Plus standard has certain minimum hardware specs to meet Google’s requirements. That translates to better performance on average against ‘regular’ Chromebooks – but there’s an important catch here.

See, ChromeOS is designed to run with a permanent internet connection and offloads a lot of its processes to the cloud. For example, instead of usingMicrosoftWord and saving files directly to your laptop’s local storage, you’ll be using Google Docs and saving them in the cloud with Google Drive.

This is a double-edged sword. The lightweight nature of ChromeOS allows Chromebooks to be made with less powerful (and more affordable) components, but it also reduces the effective performance upgrade headroom and ties your performance to the speed of your internet connection. If you don’t have high-speed Wi-Fi, bear in mind that paying extra for a more powerful Chromebook, like theAcer Chromebook Plus 514, won’t necessarily translate to significantly faster performance.

Acer Chromebook Plus 514 open on desk with pink background

The Acer Chromebook Plus 514 exemplifies what a Chromebook should be, and it’s much better value than a Windows laptop or MacBook, too.

Still, Plus models have other advantages. More RAM means you’ll be able to multitask more effectively, so if you tend to keep 20+ browser tabs open at once or multiple programs running simultaneously, it’s a worthwhile upgrade. You also get at least 128GB (often more) of drive space with a Chromebook Plus. This isn’t always needed, due to the cloud-based nature of ChromeOS, but will come in handy for users who want to install lots of programs.

Lastly, Chromebook Plus laptops are designed with Google Gemini in mind. In other words, these laptops are a bit better suited for running AI features, although, again, a lot of this functionality is offloaded to cloud computing, so don’t expect to see a tremendous difference.

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Chromebook vs Chromebook Plus: Design

There’s no escaping the fact that some Chromebooks do simply look and feel cheap. If you’re picking up a super-budget model for under $300 / £300 / AU$500, chances are it’s not going to look anything like a premium device.

That’s not the case for Chromebook Plus laptops; the higher price does mean you’re getting a product that feels a bit higher-end. Sure, they might not look quite as fancy as thebest ultrabooks, but it’s a noticeable upgrade.

Then again, it’s a hill I’ll die on that people shouldn’t be concerned with how their hardwarelooks– that’s how you end up with overpriced tech. What’s important is how itfeels,and a Chromebook Plus is invariably going to feel a bit better to use than a budget Chromebook. The specifics of this may vary. A more comfortable keyboard, a more robust and sensitive trackpad, a sturdier outer chassis, or an improved port selection; there are lots of possible improvements to be found here.

Close-up of webcam on Acer Chromebook Plus 514 with pink background

A Chromebook Plus is guaranteed to have a Full HD webcam – great for remote learning, or video calls with family while you’re away at college.

There are two key factors mandated by Google for a laptop to receive the Plus badge: display and webcam. The screen must be a minimum of Full HD 1080p resolution, and the webcam must capture video in 1080p.

While 1080p is widely considered to be the ‘baseline’ for Windows laptops, you’ll find plenty of cheap Chromebooks out there still rocking a lower resolution (most commonly ‘HD Ready’ 720p). Considering that most entertainment media these days is available in Full HD (or better!), it’s worth considering a Chromebook Plus for its superior display if you like to kick back and watch Netflix on your laptop after a day of studying. The boosted webcam resolution is also a nice addition for students who have remote classes using software like Zoom.

When not to pick a Chromebook

I think Chromebooks are an excellent alternative to a Windows or macOS laptop for any user who wants good value for money, but there’s an important caveat to bear in mind here: software compatibility.

Simply put, not everything you can run on a traditional Windows laptop will be available on ChromeOS. You do get a decent selection of native apps, and Google has also made the AndroidGoogle Play Storecompatible with Chromebooks. Still, some software may not be compatible, so if you plan to use specific programs, be sure to check in advance whether they’re available on ChromeOS.

Back of Samsung Galaxy Chromebook 2 360 open on desk with pink background

As great as Chromebooks are, ChromeOS does have some limitations when it comes to software compatibility.

It’s also important to consider the topic you’re studying. Some courses will be better served by a more powerful laptop capable of handling more intensive local workloads. For example, if you’re in a creative discipline like 3D digital art or video editing, you might be better off with a laptop that has a dedicated GPU fromNvidiaorAMD, which is something that Chromebooks universally lack. If you’re taking literature or business studies, though, a Chromebook should suit you just fine.

If you decide that a Chromebook isn’t right for you, be sure to check out our list of thebest student laptops. Some of theseareChromebooks, but you’ve got some excellent alternative options like theDell Plus 14.

Chromebook vs Chromebook Plus: Closing thoughts

At the end of the day, thebest student Chromebookwill be a little different for everyone, depending on your needs and budget.

But having tested a large number of Chromebooks (both Plus and non-Plus) over the years, I feel quite comfortable saying that if your budget can stretch a little further, the upgrade is worth it. Having a faster processor and a better display is a worthwhile upgrade, and several Chromebook Plus models on the market cost less than $500 / £500 / AU$750 – a great deal considering how expensive modern Windows laptops can be, even just in the mid-range space.

Nonetheless, you shouldn’t be discouraged about buying a super-cheap Chromebook if you’re working with an extremely tight budget. I’d advise looking for a model with at least 8GB of RAM, but even with that criterion in place, you should be able to find something reasonably priced, like theLenovo IdeaPad 3i Chromebook. Whatever you choose, you can rely on TechRadar’s recommended product pages, as we never recommend hardware that we wouldn’t use ourselves.

MINI ITX VS. MICRO ATX: WHAT’S THE DIFFERENCE?

Mini-ITX board sitting on wooden table

Whether you’re building or upgrading your PC, the size of its motherboard plays a big role in choosing computer components. It affects everything from how many parts you can install to how much room your case needs to how many ports are available. Mini ITX and Micro ATX are two common choices for those who want a more portable build or something that doesn’t take up as much real estate as a standard ATX case.

Both Mini-ITX and Micro ATX boards are squares, whereas standard ATX is a rectangle. Between the two smaller sizes, the Mini-ITX board is noticeably smaller at 6.7 inches x 6.7 inches, while the Micro ATX measures 9.6 inches x 9.6 inches. That extra space matters when you’re thinking about expansion, airflow, and compatibility. While both boards are designed to work in smaller cases, they do target different needs.

Mini-ITX is a better fit for ultra-compact systems and can be found among some of the best motherboards for gaming. Micro ATX, on the other hand, offers more room without taking up as much space as standard ATX, allowing for more hardware options. So if you’re deciding between the two, start with size and how much flexibility you need. From there, it’s all about what kind of build you’re planning, whether you want something ultra-compact or a system with more room to grow.

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Mini ITX offers a small size, but with big trade-offs

MPG B760I EDGE WIFI Mini-ITX motherboard

Building a small form factor PC like a Mini-ITX requires a lot of considerations because of its compact design, but there are some great benefits, too. They can be quieter than other builds since the cases they fit into don’t have enough room for an abundance of fans. Moreover, they use less power and often require fewer cables, which can make for a cleaner setup. The Mini-ITX size makes them useful as home theater PCs, portable workstations, and even media servers, proving that a board doesn’t have to be big to be impactful.

There are some trade-offs, though. Mini-ITX motherboards typically have only two memory slots for RAM and offer fewer connectivity ports. There’s also a limited number of PCIe slots, which limits your options when it comes to graphics and other expansion cards. You have to pay close attention to the size of the GPU you want because larger ones might not be supported. Airflow can be a concern, too, due to fewer fan headers and compact cases. These boards are best suited for users who know how to optimize the available space.

Price is a big consideration. Because of their compact and specialized design, Mini-ITX boards can actually cost more than larger ones. For example, the ASUS ROG STRIX B860-I Gaming Mini-ITX currently goes for $219.99. While Mini-ITX can be a great option for compact, quiet builds, it’s not always the most budget-friendly or flexible choice.

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Micro ATX is a larger option with more flexibility

MSI MPG B760M EDGE TI WIFI Micro ATX motherboard

Micro ATX boards might be smaller than standard ATX, but they’re larger than Mini-ITX ones, offering more room for components. That extra space means you can install full-size graphics cards, take advantage of better airflow, and add more cooling fans. This makes Micro ATX a strong option for users who want a smaller case but don’t want to compromise on performance.

Micro ATX boards also support more memory and expansion options. Most Micro ATX motherboards come with four RAM slots and multiple PCIe slots, which gives you more flexibility if you need to add more or faster RAM, sound cards, or upgrade your GPU later. They tend to have more connectivity ports than Mini-ITX, as well, which can be useful if you’re using a lot of peripherals or external drives. It’s a balanced option that works well for gaming, general use, or even light productivity.

One of the biggest advantages of Micro ATX is the price. They’re generally cheaper than Mini-ITX boards and offer more features for the money. At the time of this writing, the AORUS Elite AX AMDB 650 Micro-ATX, for example, goes for about $175.99. So unless you specifically need a super small build, a Micro ATX board might be the way to go for those small builds, giving your rig more room to grow over time.

Review: I love the Nintendo Switch 2 GameCube controller, but it has some unnecessary limitations

an image of the switch 2 gamecube wireless controller

The Nintendo Switch 2 has arrived, alongside a launch line-up containing Mario Kart Worldand Nintendo Switch 2 Welcome Tour. In addition to the console and games, a number of accessories for the new console are also now available, including the Nintendo Switch 2 GameCube controller. Released alongside the new console, the GameCube controller is basically a new version of the classic controller, with the same look and feel as it had 20 years ago. It exists so thatyou can use it with the Nintendo Switch Online + Expansion Pack GameCube gameslaunched alongside the new system.

The controller itself feels the way you want it to, including the classic crunchy triggers. It has an added ZL button, which allows you to play some regular Nintendo Switch 2 with the controller, although there are some limitations to that. The Nintendo Switch 2 GameCube controller feels excellent to use in both GameCube online games and new games alike, but a lack of clickable thumbsticks and button remapping being limited to GameCube NSO games makes this one a little tougher to recommend than the quality of the controller would suggest.

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GameCube_controller

Nintendo Switch 2 GameCube Controller

7/ 10

Number of Colors1

Wireless?Yes

Compatible SystemsNintendo Switch 2

Color OptionsBlue

Make waves with this classic-style controller!
The Nintendo GameCube™  controller has the familiar look and feel of the original, along with modern features like the C-Button, which can open GameChat*, and the Capture Button.
The Nintendo GameCube controller is only compatible with the Nintendo Switch™ 2 system.

Pros & Cons

  • Feels true to the original GameCube controller
  • Added ZL and capture buttons make the controller useful outside of GameCube games
  • Triggers feel exactly how they should
  • Lighter than I would like
  • Button mapping is limited to GameCube NSO games
  • No alternative to clicking in thumb sticks limits the games you can us it with

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Nintendo Switch 2 GameCube controller price and availability

The Nintendo Switch 2 GameCube controller is available exclusively throughNintendo’s websitefor $65. There are no other retailers that sell it, and you are required to have an active Nintendo Switch Online subscription in order to purchase it. You don’t need to have the Expansion Pack subscription, just the base one, although you will need a premium subscription to play GameCube NSO games. You are also limited to one controller per Nintendo Switch Online account, with no timeframe for when you might be able to get a second one.

  • Standard Edition: $65
Nintendo Switch 2 GameCube Controller

Number of Colors1

Wireless?Yes

Compatible SystemsNintendo Switch 2

Color OptionsBlue

Programmable ButtonsNo

Extra ButtonsNo

Release DateJune 5, 2025

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The Switch 2 GameCube controller feels excellent

It feels exactly the way I remember GameCube controllers feeling

NYXI Warrior back button module and trigger locks

To start with the positives, the Nintendo Switch 2 GameCube controller feels just like an original GameCube controller feels. While that is partially from my memory of the controller, I have used an actual GameCube controller to play on a real GameCube within the past few months. Because of that, I can say pretty confidently that the vast majority of people would not be able to tell the difference between the two controllers just by holding one. It does have an added ZL button, which I wish was the same size as the Z button on the right, but it allows you to play most Nintendo Switch 2 games with it. The shoulder buttons have pressure-sensitive clicking, so you can accurately play Nintendo GameCube games. It even works in Super Mario Sunshinein the now delisted Super Mario 3D All-Stars.

I can say pretty confidently that the vast majority of people would not be able to tell the difference between the two controllers just by holding one.

Both the sticks feel a bit sturdier than the original sticks, although that could be a result of this being a brand-new controller, and the GameCube controller I recently used is not. All the extra buttons, the C button, capture, home, and the sync button, have been relegated to the top of the controller, a good spot for all of them except the capture button, which I wish was a bit more convenient.

Bizarre and unnecessary limitations

Button mapping, but only in NSO GameCube games

An image showing the NSO GameCube button mapping screen
an image of the Switch 2 GameCube controller
Switch 2 GameCube controller at an angle
a view from the top of the Switch 2 GameCube controller
a side view of the Switch 2 GameCube controller

Outside of playing the Nintendo Switch Online GameCube games, my mileage with the GameCube controller varied far more than I expected. I played a significant amount ofMario Kart Worldusing the controller, and I didn’t have any issues playing the game until I ventured into Free Roam. In Free Roam, I attempted a challenge and failed, resulting in the game prompting me to click the right stick to reset. Neither stick on the GameCube controller clicks, but I figured I could remap it, sinceMario Kart Worlddoesn’t use all the buttons, anyway. That’s when I discovered that button mapping is not available for the GameCube controller on the system level.

This limits the controller’s use pretty heavily, and in a way that doesn’t make much sense to me.

This was a bit of a shock for two reasons. First, there doesn’t seem to be any explanation for why any controller wouldn’t be able to use the system-level button mapping. Second, and even more frustrating, is that I had remapped the buttons while playingSoulCalibur 2. Within NSO GameCube games, you can fully remap the buttons on the GameCube controller without any real limitation. This makes the lack of button mapping elsewhere even more frustrating, since the functionality is obviously there. Furthermore, this means that any game where you need to click the sticks you can’t play with a GameCube controller, which could be fixed in most situations by simple button remapping. This limits the controller’s use pretty heavily, and in a way that doesn’t make much sense to me.

A great controller held back by weird Nintendo decisions

As someone who grew up with a GameCube, my nostalgia for the controller and games is incredibly powerful. I understand that, and that’s partially what makes me love using the controller so much, but there are simple design choices that speak to me. I love that the face buttons seem more concerned with comfortable placement than a clean look, the triggers still feel incredible to click on, and I love how the main thumbstick feels.

Despite my love of that original controller and its recreation of the Switch 2, the Nintendo Switch 2 GameCube controller has some dumb and inexcusable limitations. Not being able to remap buttons for most games, despite the functionality being present for the NSO GameCube games, feels like a choice meant to force you to only use the controller for those games. There are still plenty of games I can play with the controller, not having button remapping limits the number, and does so for seemingly no reason. That said, it’s a great feeling controller, and if that sounds appealing to you, it’s worth the price, even with these limitations.GameCube_controller

Nintendo Switch 2 GameCube Controller

7/ 10

Number of Colors1

Wireless?Yes

Compatible SystemsNintendo Switch 2

Color OptionsBlueThe Nintendo Switch 2 GameCube controller feels like an excellent recreation of the classic controller. The triggers are pressure sensitive, the sticks feel great, and the added ZL button makes it work with some Switch 2 games. A lack of button remapping outside the NSO GameCube controllers unfortunately limits its usefulness.

TP-Link has launched a Wi-Fi 7 router that can be immersed in water, but I’ve got a one question – Why?

The router breakthrough we were (maybe) waiting for?

TP-Link EAP772-Outdoor IP68 Wireless WIFI7 Access Point

(Image credit: Guru3d)


  • TP-Link’s EAP772-Outdoor survives immersion, but the signal won’t follow it into the water
  • Built to endure harsh elements, but not the hype surrounding underwater wireless capabilities
  • Enterprise users might love it, but it feels like overkill for your average Wi-Fi needs

TP-Link has announced a new Wi-Fi 7 access point that not only supports the latest wireless standard, but also boasts an IP68 rating which allows it to withstand full water immersion.

On paper, this rugged Wi-Fi 7 access point looks great, with tri-band wireless speeds up to 9.3Gbps, support for over 380 connected devices, and 2.5Gbps Power over Ethernet (PoE) for streamlined setup.

However, the decision to highlight full immersion capabilities invites a more skeptical look, especially considering the known limitations of wireless communication in water.

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How relevant is the IP68 rating?

The device is equipped with two 4 dBi antennas for the 2.4GHz band and two 6dBi antennas each for the 5GHz and 6GHz bands.

It operates across the 2.4GHz, 5GHz, and 6GHz bands, offering maximum theoretical speeds of up to 688Mbps, 2.88Gbps, and 5.76Gbps, respectively, and supports a coverage area of around 300 square meters and a five-year warranty by the company.

So, while the router might physically survive immersion, the idea of underwater Wi-Fi remains questionable.

Standard Wi-Fi is inherently ineffective underwater. Radio frequencies, especially at 2.4GHz and above, are quickly absorbed by water, leaving little room for practical transmission beyond a few feet.

Water blocks the very signals the device is designed to emit, raising doubts about how the LAN port would even be protected from moisture once submerged.

If we momentarily entertain the concept of underwater wireless use, the practical applications are narrow and not well served by conventional Wi-Fi.

Divers, for instance, would benefit from the ability to send data or communicate without relying on hand signals or physical boards.

Real-time image sharing or sensor readings from underwater drones to surface computers could be useful in scientific or military operations.

However, these needs are already being addressed by emerging technologies like Aqua-Fi, which uses LED, laser, or acoustic waves for underwater data transmission, none of which involve standard Wi-Fi frequencies.

TP-Link has not suggested any integration with such systems, nor has it indicated that the EAP772-Outdoor is intended for submerged deployment beyond mere survivability.

That raises the question of why the waterproof feature is being emphasized at all. For outdoor venues, where rain, dust, and heat are threats, weatherproofing makes sense.

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But full immersion? Unless the router is accidentally dropped in a pond or installed in a highly flood-prone area, it’s difficult to see the value.

For users seeking thebest Wi-Fi router, the EAP772-Outdoor may excel in terms of outdoor reliability.

Enterprise clients needing tough gear for open-air deployment might also make sense out of this device, but for anyone shopping for amobile hotspotorswitchfor home or office use, this might seem more like overengineering.

The TP-Link EAP772 is expected to retail around $565 when it launches in June 2025.

WHAT IS VRAM, AND HOW MUCH DO YOU NEED IN A GAMING GPU?

Close-up of an ASUS Prime RTX 4070 Ti Super box

VRAM — video memory — is what your graphics card uses to store textures, lighting data, shadows, reflections, and all the other visual assets that make your PC games look the way they should. That data is then processed by the GPU in real time to render each frame you see on your monitor. If your GPU’s VRAM is too small, it has to start swapping that data in and out of slower system memory — your RAM and SSD — and that’s when you get lag, weird and blurry textures, hitching cutscenes, or games refuses to launch entirely. That’s why VRAM matters more than most people think.

The amount of VRAM you need will depend on the games you play, and the resolution you’re targeting — and the answer isn’t always “as much as you can afford.” If you’re playing esports titles like “Valorant,” “CS2,” “Fortnite,” or even “Warzone,” you won’t need much. Right now, the safe floor for those games at 1080p resolution is 8 GB of VRAM — most players are running low setting presets anyway to boost frame rates and reduce input lag.

Most modern singleplayer games will chew right through those 8 GB even at 1080p with high settings. If you don’t want to trade graphics quality for fps or just want to keep your GPU for longer, you’ll need at least 12-16 GB of VRAM. You don’t even need to be maxing out every setting out to hit the VRAM wall, especially not today. Once you understand how games use VRAM — and how to check what your system needs — it gets a lot easier to buy smart.

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Why 8 GB of VRAM isn’t enough for everything

Graphic showing the labels "RTX On" and "RTX Off" to represent ray tracing compatibility

There’s a reason so many people still use 8 GB cards. For years, it was the safe middle ground — enough memory, good performance, and generally fine unless you were going heavy on the mods or pushing 4K. Even now, cards like the RX 6600 and RTX 3060 are still in a lot of builds. If you are running medium settings, they’ll still get the job done in most cases. With the games coming out today, 8 gigs of VRAM now sits right on the edge for 1080p gaming.

We’re already seeing games at high settings pushing past 8 gigs of VRAM usage. Titles like “Cyberpunk 2077,” “Hogwarts Legacy,” “Alan Wake 2,” “Stalker 2,” and “Indiana Jones and the Great Circle” are all pushing past 8 GB, and that’s before you turn on anything extra. Once you step up to 1440p or 4K resolution — which more and more people are doing now for AAA games — VRAM usage climbs.

Ray tracing makes the problem worse, as it adds more data on top of what’s already being rendered, so if you’re trying to run RT on an 8GB card, you’re already maxing things out. While AI-upscaling technologies like Nvidia’s DLSS and AMD’s FSR can definitely help with frame rates and using less VRAM, the visual data from these models still has to live somewhere. And if you’re already hitting the hardware limit on graphics memory, there’s nothing software can do to fix it.

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The easy way to tell if your GPU has enough VRAM for games

Indiana Jones and the Great Circle VRAM and system requirements chart

Every game sold on Steam, Epic, or the publisher’s own store lists minimum and recommended PC specs. Those specs show the GPU model and the VRAM each setting preset expects, but lately, there are more things to look out for. More games are listing VRAM requirements directly, and in some cases, you’ll start losing features if your card doesn’t have enough of bandwidth. 

“Indiana Jones and the Great Circle” is a good example: The game won’t even launch unless your GPU supports hardware-based ray tracing, which immediately rules out most budget and AMD graphics cards. Even if your graphics card does meet the requirement, there’s another barrier to clear. The official recommendation is a 12 GB RTX 3080 Ti, so if you have a 10 GB RTX 3080, the ray tracing menu won’t even show up for you. This is only going to become more common.

Screenshot of Far Cry 5 settings menu depicting display resolution options and other video settings

A lot of recent titles now include a VRAM usage bar in the settings menu that fills up as you raise graphics quality. Going too far will turn the usage bar red and, in some cases, display a warning message that you are over your graphics card’s memory limit.

If you want to get more specific, you can download MSI Afterburner, turn on the on-screen display, and play a game you normally run at high settings. It’s a great way to know where your GPU and VRAM stand. Keep your eye on the VRAM usage while playing. If you’re hitting 7.8 GB and your card has 8, you’re already on borrowed time — any big scene, explosion, or cutscene with a lot of scenery or camera pans can result in your game glitching or crashing.

I’ve been using the MacBook Air M4 for 3 months — here’s my pros and cons

It’s my everyday laptop

MacBook Air 13-inch M4 shown on tabletop

Right now, the13-inch MacBook Air M4comfortably sits at the top of ourbest laptopslist. And with good reason. It’s $100 cheaper than its predecessors yet packs impressive power, a sharp webcam and long battery life in an elegant chassis. If you likemacOSand need a reliable laptop that’s easy to travel with, this is the notebook to get.

Since I review thebest Windows laptopsandbest MacBooks, I like to use machines featuring those respective operating systems. For work and gaming, I preferWindows 11, but for leisure, I prefer a MacBook since it pairs nicely with my Apple devices like theiPhone 16 Pro MaxandiPad Pro M4. For the latter, my go-to machine is the 13-inch MacBook Air M4.

Here are my pros and cons after using the 13-inch MacBook Air M4 for the past three months.

also:A1496 Battery for Apple MacBook Air 13″ A1466(Mid 2013 / Early 2014)

MacBook Air M4: Pros

Lightweight designMacBook Air 13-inch M4 shown on tabletop

At home, I have a16-inch MacBook Pro M4 Prothat I reviewed late last year. While that laptop has a gorgeous 16-inch display, a roomy keyboard, plenty of ports and delivers excellent performance, I don’t use it as my daily driver because it’s too big and heavy. When I’m at home or on the road, I want to use something lightweight, hence the 13-inch MacBook Air M4.

At 11.9 x 8.4 x 0.4 inches and 2.7 pounds, the MacBook Air M4 lives up to its “Air” moniker since it’s so thin and light. When I’m home and want to quickly send some messages or browse the internet, using this laptop is more convenient than its bulkier 16-inch sibling.

Similarly, I can almost forget the laptop is in my backpack when I take it on the road. That’s important since I travel to many press events. Having a thin and light computer that doesn’t literally weigh me down is crucial.

Speaking of design, I’m still a fan of the MacBook Air’s nondescript design, which is something all modern MacBooks share. Aside from the iconic Apple logo on the back, the laptop is free of embellishments, which is perfect for me.

Plenty of power and battery lifeMacBook Air 13-inch M4 shown on tabletop

The 13-inch MacBook Air M4 I have features an M4 chip, 16GB of RAM and 256GB of storage. Thanks to that, it delivers plenty of performance for my everyday workload, which consists of usingGooglefor browsing the web and word processing.

Since I mostly use the MacBook Air M4 at home, I don’t often have dozens of open tabs like I do when working on articles. But if I’m on a work trip, I know this laptop has more than enough power to handle whatever I throw at it. I might say otherwise if I were editing videos (which this machine is quite capable of), but since I’m a writer, that’s not a concern. That said, editing photos in GIMP is a breeze on this laptop.

The M4 chip doesn’t just deliver excellent performance. Since this chip is so efficient, this MacBook Air has stellar battery life. In our battery test, which involves continuous web surfing over Wi-Fi with the display set to 150 nits of brightness, the laptop endured for nearly 15 hours. For my purposes, which involve web surfing and watchingYouTubevideos, I generally have to charge the laptop every two or three days, which is pretty great.

also:A1965 Battery for Apple Macbook Air 13 A1932 2018 2019 year Retina New

Display and speakers

YouTube is my main source of entertainment outside of gaming, and I watch plenty of it on the MacBook Air M4. Doing so is pretty enjoyable thanks to the bright and colorful 13.6-inch Liquid Retina display. Yes, things look better on the iPad Pro M4 OLED’s panel, but the MacBook Air M4 still delivers excellent image quality.

In our lab testing, the 13-inch MacBook Air M4’s screen reached 470 nits of brightness when displaying HDR content. That’s close to the marketed 500 nits of brightness, which is awesome. The level of brightness hits the sweet spot of being vivid but not overbearing. Because of that, I never feel much (or any) eye strain even after hours of use.

The four-speaker sound system also helps all the YouTube videos I watch sound great. That said, this isn’t an ideal device for listening to music since the bass is kind of disappointing. But when it comes to podcasts and similar videos, the speakers do a solid job.

MacBook Air M4: Cons

Minimal game support compared to PC

MacBook Air 13-inch M4 shown on tabletop

Apple has been making great strides with gaming since the company began releasing M-series computers. Games likeBaldur’s Gate 3andResident Evil 4, which have been optimized for Apple silicon, look and run like a dream on current Macs.Cyberpunk 2077 is also coming to Macs, which proves that game companies are starting to view Macs as a viable platform.

That said, despite Apple’s admittedly laudable gaming efforts, I won’t ditch my gaming PC for a Mac any time soon. For instance, the majority of games on my Steam account aren’t available or won’t run well on Macs. M4 Macs have more than enough power to run graphically demanding games, but that doesn’t mean much if you can’t play some of the biggest titles on Macs. I seriously doubtGrand Theft Auto VIwill be available for Macs at launch (though I’d love to be wrong).

I know that I can play Windows games on a Mac through software like Parallels. While that’s great, some games won’t always work as intended. Plus, I don’t like the idea of using third-party software to run games. Native support is always best, but that’s sadly lacking for many of thebest PC games.

Not a lot of ports

MacBook Air 13-inch M4 shown on tabletop

Though I prefer using a 13-inch MacBook Air M4 over a 16-inch MacBook Pro M4, the latter has a greater number of ports.

While I can minimize this issue by connecting to one of thebest wireless miceandbest wireless keyboards, I’d need to purchase a USB dock with an HDMI port if I want to connect the Air M4 to my monitor. This isn’t a problem with a MacBook Pro, which does have an HDMI port.

The minimal port selection isn’t a huge problem since I mostly use the MacBook Air M4 as a laptop instead of a replacement PC. I also appreciate that it has MagSafe charging, so I don’t have to use up one of those USB-C ports. Still, I wouldn’t mind more ports if I ever need them.

My favorite MacBook

The MacBook Pro is Apple’s premium laptop and certainly one of my favorites. That said, the humble 13-inch MacBook Air M4 is my go-to choice since it better fits my lifestyle.

It’s lighter than even a 14-inch MacBook Pro and more portable than the 15-inch MacBook Air. And though I wish it had more ports, it has plenty of power for my needs, along with a phenomenal display and long-lasting battery life.

While it’s more of an iterative update, it’s my preferred MacBook and the best MacBook for most people. I don’t think I’ll switch to another laptop for everyday use anytime soon.

The Nintendo Switch 2 is the company’s least ambitious console to date, but its improvements are astronomical

Now you’re playing with power

Nintendo Switch 2

Verdict

The Nintendo Switch 2 is an apt name for the company’s latest console, as it is essentially a more powerful version of its predecessor. What’s impressive, though, is just how much of an improvement over the original Switch it is. With support for 4K and 1440p resolutions as well as 120Hz in both docked and handheld play, Nintendo has successfully played catch-up with other contemporary consoles. Its 1080p vivid LCD screen is also immaculate, displaying titles with a clarity that you rarely see from other gaming handhelds. Battery life is a downgrade, however, and paired with some Bluetooth audio issues and a handful of issues with other features, there are definitely some teething issues at launch.

Pros

  • +Premium build
  • +Gorgeous, vivid 1080p LCD display
  • +Blissfully smooth UI/UX
  • +A notable step up in game performance from its predecessor
  • +Excellent backward compatibility breathes new life into old games

Cons

  • -Terrible handheld battery life
  • -Bluetooth audio has a significant delay
  • -Uninspired user interface
  • -Tiny launch game roster largely made up of ports
  • -GameChat is neat, but needs work

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Nintendo Switch 2: two-minute review

After what felt like an eternity of waiting after all the leaks and eventual official announcement back in January 2025, the Nintendo Switch 2 is finally here. To say the console’s had a rough start is an understatement, though, with retail stock difficulty to come by at this early stage. This, plus the console’s relatively lofty price tag (as well as those of its games), means there are some folks seeking handheld gaming console alternatives.

At the time of writing, I’ve had my Nintendo Switch 2 a couple of weeks, and I’ve been spending each and every day playing its games and testing the hardware to rate its performance and assess any improvements over the original 2017 console. Despite the lack of ambition and innovation (at least compared to prior consoles like the Wii and Nintendo DS), I think Nintendo has produced an exceptional system here that finally realizes the full potential of theSwitchconcept.

The obvious upgrades, such as support for4Kand 1440p resolutions in docked mode and 120Hz capabilities (both in portable mode and docked on compatible displays) are extremely welcome, and grant the Switch 2 a step closer to parity with its more powerful peers in thePS5andXbox Series Xand S. Of course, the Switch 2 doesn’t quite have the raw graphical prowess of those Sony and Microsoft-built machines, but it’s not a million miles away, as we see with certain Nintendo Switch 2 ports likeStreet Fighter 6orCyberpunk 2077.

Nintendo Switch 2

Other display-oriented modernities are present here, too, such as HDR10 and VRR support (though, confusingly, variable refresh rate is currently only available in handheld play). The former provides juicier contrast and richer colors on compatible displays, while the latter smooths out framerates for more stable performance.

Unfortunately, it’s fair to say that the Switch 2’s launch game line-up is on the slighter side.Mario Kart Worldis great and an ideal title to have from day one, but a good chunk of launch day games have been ports of original Switch games or ones carried over from other platforms. While it is great to see big hitters likeThe Legend of Zelda: Tears of the Kingdomrock an extremely solid 4K/60fps on Switch 2, it hasn’t been the most fulsome launch if you’re coming at it from a strictly first-party point of view.

Thankfully, the Switch 2 breathes life into original Switch titles via impressive backwards compatibility. I’ll delve more into this in its own section, but I’ve seen monumental results playing some of my own Switch favorites on the new console – some of which Nintendo itself hasn’t even officially mentioned.

There are some downsides worth talking about, of course. For one, battery life is sorely lacking in handheld mode and feels like an abject downgrade compared to the original Switch models. I also clocked some very noticeable audio delay with multiple gaming headsets and earbuds via Bluetooth connection. Furthermore, the skeleton of the original Switch is still present in many ways, with an almost identical Home dashboard, a lack of customization, and the ongoing threat of drift prevailing in the new Joy-Con 2 controllers.

Still, the Switch 2 is an accomplished bit of kit, and one that provides a night and day upgrade over its eight-year-old predecessor. I’m definitely looking forward to its game library expanding, as well as the system itself receiving various quality-of-life upgrades via future firmware updates.

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Nintendo Switch 2: price and availability

Nintendo Switch 2

The Nintendo Switch 2 went on sale on June 5, 2025. The console by itself costs $449.99 / £395.99 / AU$699.95. There is also an official bundle that packs in a digital copy ofMarioKart Worldalongside the console for $499.99 / £429.99 / AU$769.95. Some US and UK retailers have also stocked their own bundles, often throwing in an extra pair of Joy-Con 2 controllers orNintendo Switch Onlinesubscription time, but you can expect to pay a premium for these.

Price-wise, though, the Nintendo Switch 2 (while certainly more expensive than its predecessor) falls about in line with similar contemporary handheld gaming devices, including the original Steam Deck ($399 / £349 / AU$649) and theAsus ROG Ally($549.99 / £449 / AU$999). Premium devices like theSteam Deck OLEDandROG Ally Xare even more expensive, positioning the Switch 2 at a relatively mid-range price point among gaming handhelds, but certainly on the more affordable side within the space.

In terms of home consoles, the Switch 2 does come in cheaper than the PS5 ($499.99 / £479.99 / AU$799.95) and lands in the same ballpark as the PS5 Digital Edition ($399.99 / £389.99 / AU$649.95). It’s also comparable in price to theXbox Series X Digital Edition($449.99 / £429.99 / AU$699).

It’s also worth noting that Nintendo Switch 2 stock has been an ongoing issue since the pre-order phase. At launch, it’s been incredibly difficult to purchase a Switch 2 at retail, and flashes of stock in all major regions come and go in an instant. However, this was also the case with the original Switch and competing systems like the PS5. In both cases, stock became much more plentiful in the months after launch, so I’m hoping the same is true for Nintendo’s latest.

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Nintendo Switch 2: specs

Price$429.99 / £395.99 / AU$699.95
Weight1.18lbs / 535g (with Joy-Con 2 attached)
Dimensions10.7 x 4.5 x 0.6in / 272 x 114 x 15mm
Storage capacity256GB internal
Storage expansionmicroSD Express
ConnectivityWiFi 6, ethernet, Bluetooth
DisplayVivid LCD
Resolution (docked)Up to 4K
Resolution (handheld)Up to 1080p
GPUCustom Nvidia processor
CPUCustom Nvidia processor
Battery life2-5 hours
Ports2 x USB, 1 x HDMI, 1 x LAN, 2 x USB-C, 1 x 3.5mm headphone jack

Nintendo Switch 2: design and build qualityNintendo Switch 2

What’s most striking about the Nintendo Switch 2 out of the box is its look and build quality improvements over its predecessor. The console looks distinctly less toy-like, largely helped by an overall sleeker design and the ditching of the original Joy-Con’s neon red/blue aesthetic.

Some may lament the loss of whimsy, and that’s fair enough. But it nonetheless stands out amongst the busy gaming handheld crowd. The Switch 2, despite its increased size, remains impressively slim. In fact, it’s just as thin as the original Switch, and importantly, lacks the bulk of the likes of the Steam DeckOLEDand ROG Ally X. This means that even though it is bigger thanks to the larger display size, it remains an eminently portable console.

Though I would recommend investing in a carry case if you’re planning on taking your Switch 2 out and about. While it’s undoubtedly sturdier than the Switch, it’s still prone to the same environmental wear and tear of any handheld system.

The Switch 2 dock has also seen a size increase, but for good reason. This time, the dock houses an internal fan to help keep the unit cool during lengthy play sessions. Thankfully, the dock is still small enough to fit into even the most compact gaming spaces. Whether that be on a TV stand or your computer desk, or elsewhere, you should have little issue incorporating your Switch 2 into a docked setup. The dock also houses two USB ports, one ethernet port, and a HDMI slot for use on TVs or gaming monitors.

Nintendo Switch 2

As for the handheld itself, there’s a lot to go over in terms of design. The unit now houses two USB-C ports – one on the top and the other at the bottom. Next to each port are sets of speakers. At the top, you’ll also find the power and volume buttons, as well as the game card slot, 3.5mm headphone jack, and a built-in microphone.

The Switch 2’s kickstand is a huge improvement. The 2017 model had a simple stub kickstand on one side, which felt extremely rigid. TheSwitch OLEDdid widen this design idea, but it wasn’t much better overall. On Switch 2, the kickstand has been entirely redesigned. It spans almost the entire length of the handheld and can be rotated to a much greater degree. This allows for greater freedom with how you place your Switch 2 on a surface for tabletop play.

Another massive improvement comes in how the Joy-Con 2 controllers attach to the handheld. Instead of the original Switch’s rigid rail system, the Switch 2 opts for a magnetic connection. As such, the Joy-Con 2 click into place seamlessly and instantaneously. You can also easily pop them back out by pushing in a button housed just underneath the ZL/ZR trigger buttons.

One last thing to note is that the Switch 2 is impressively lightweight. At just 1.18lbs (535g), it’s only marginally heavier than the original Switch, which was 0.88lbs (399g), and the Switch OLED’s 0.93lbs (422g). Admittedly, I was expecting something much heavier before my hands-on preview some months ago, but I remain pleasantly surprised by the Switch 2’s slimness. And when compared to the bulkier Steam Deck OLED’s 1.41lbs (640g), playing with Switch 2 in bed or on the go is less strenuous overall.

Nintendo Switch 2: displayNintendo Switch 2

I have no complaints when it comes to the Switch 2’s display. It is a monumental upgrade over the original’s 720p LCD screen.

Unlike the namesake screen of the Switch OLED, Nintendo has opted for an LCD display for the Switch 2. This may come across as a downgrade on paper, but in reality, the move back to LCD has its own advantages. For one, LCD is less prone to screen burn-in than OLED, allowing for a panel that should last longer.

Furthermore, Nintendo has still managed to ensure that your games still look crisp and vividly colorful during portable play. Nintendo describes its display as ‘Vivid LCD,’ and it’s an accurate description to say the least. The display supports HDR10, meaning games that support this screen tech (likeSuper Mario Odysseyand the upcomingMetroid Prime 4: Beyond) can be just as eye-poppingly colorful on the handheld as they would be on a larger OLED panel.

This 1080p screen also supports VRR (variable refresh rate), helping demanding games maintain a smooth framerate and helping 120Hz-compatible titles meet that target. At launch, there aren’t many games that benefit from the Switch 2 screen’s 120Hz capability, thoughMetroid Prime 4: Beyondis confirmed to have a 1080p performance mode that targets this high refresh rate. It’s bound to look stunning on the handheld that already has a native 1080p resolution.

Of course, there will be times when you won’t want to make use of HDR10, perhaps in order to save battery or to have a play experience that’s less demanding on the eyes. Nintendo has thankfully thought of this, and there are options in the settings menu to disableHDRentirely or to only enable it for true HDR-compatible games.

In my testing, I have no complaints when it comes to the Switch 2’s display. It is a monumental upgrade over the original’s 720p LCD screen. The jump to 1080p helps both Switch 2 and OG Switch games look incredibly sharp. Even titles that utilize a dynamic resolution in handheld mode – likeBayonetta 3andAstral Chain– are better able to meet this target thanks to the increased power of the Switch 2.

Nintendo Switch 2: user interface and settings

Nintendo Switch 2The Switch 2’s Home dashboard is a disappointment at first glance. In fact, you might not be able to tell it apart from the original console’s menu if it weren’t for the rounded edges applied to game icons on the Switch 2. It’s still aggressively bland, then, and you’ve still only got the choice between two basic white and black themes, but there have been some key improvements worth talking about.

The big thing to make note of is performance. Issues with the glacial input delay are practically nonexistent now, and nowhere is this more apparent than the revamped Nintendo eShop. There’s a completely new user interface here, and items are organized much more cleanly and smartly than before. And while, yes, you still won’t be escaping the mountains of genAI shovelware when looking through the deals section, I’d still argue that the eShop now is a good deal more responsive than even the PlayStation andMicrosoftStores.

Over to System Settings, then, and you’ll find much of what was available on the original Switch. On Switch 2, there are plenty more options to take advantage of the hardware’s new features. These include setting TV output to 1440p or 4K, fine-tuning HDR, as well as preventing your system from topping up its battery all the way to full in order to help the battery last longer in the years to come. A similar option is common with best iPhones and best Android smartphones, so it’s nice to see it here on a portable gaming device.

Nintendo Switch 2: audio

Nintendo Switch 2

One important addition to the Nintendo Switch 2 is the implementation of a bespoke surround sound system, supported by the speakers on both the top and bottom of the handheld.

What impressed me the most here was the surprising level of audio quality when not using a pair of headphones in handheld mode. The speakers are significantly less tinny than the original Switch (though that did also see an improvement with the OLED model), and they provide surprisingly clear audio for such a compact device.

The speakers work great for a wide range of games, whether that’s the vast immersive soundscape ofTheLegend of Zelda: Tears of the Kingdomor the infectiously catchy tunes ofSplatoon 3.Even older NES and SNES games that are playable via Nintendo Switch Online benefit, with their simpler melodies coming through with great clarity.

Bluetooth support is where the Switch 2 falters in the audio department. Don’t get me wrong, you’re still getting strong surround sound support here. But with the gaming headsets and earbuds I tested – including theRIG 900 Max HSand theNothing Ear (a)earbuds – there was a very noticeable audio delay of around half a second. This was the case in both docked and handheld modes, though it was certainly more pronounced with the latter.

On that note, I’d recommend hooking up a pair of wired headphones via the 3.5mm jack. In this case, I tested myRazer BlackShark V2headphones, and audio came through crystal clear without a hint of delay.

Nintendo Switch 2: Performance

Nintendo Switch 2

Now, overall gaming performance is where the Nintendo Switch 2 really impresses. At least at this early stage in the console’s life, the notion of poor framerates and heavily compromised Nintendo Switch ports seems to be a thing of the past.

Nintendo’s own output has thus far been stellar on this front.Mario Kart Worldruns at a clean 1440p while docked (1080p on the handheld) at a solid 60 frames per second (fps) at all times. That’s especially impressive given the series’ shift to a vibrant open world.

However, I was even more surprised by some of the console’s ports.Street Fighter 6,for example (while slightly worse off in terms of image quality with some noticeable graining), runs superbly at 60fps both online and offline. The marquee single-player World Tour mode does take some hits with battles being locked to 30fps, but that’s the only real blemish on this otherwise exceptional port.

The one major downside to all this is the Switch 2’s shockingly poor battery life. In handheld mode, Nintendo itself estimates that you can get anywhere between two to six and a half hours. However, in all my testing, I simply didn’t find this to be the case. Of course, more demanding titles will drain the battery a good deal more, but even with original Switch games, I struggled to get more than three hours at full charge. And yes, that’s even after bypassing the bug where the console thinks it’s got around 10% less battery life than what it actually has.

Even when playing less demanding titles, such as side-scrollers or Nintendo Switch Online (NSO) retro games, battery life struggles. You can, of course, mitigate things by turning down the console’s brightness and disabling HDR for certain games, but this does come at the cost of overall image clarity.

I’d say, at a push, you can get around five hours tops with less visually demanding games, after testing titles likeHollow Knight, Puyo Puyo Tetris 2S,and numerous Switch Online classic titles. Heck, even idling on the Home dashboard seems to drain the battery at an alarming clip, so do make sure to keep your console in standby when you’re out and about and it’s not in use.

Nintendo Switch 2: Backwards compatibility

Switch 2 GameCube Controller

Nintendo Switch 2’s backwards compatibility is – in a word – excellent. Particularly when it comes to running and playing original Switch games. Firstly, most Switch games at a baseline level benefit from Switch 2’s faster internal storage. That means you can expect games to boot and load scenes much faster on average.

For example, bootingXenoblade Chronicles X: Definitive Editiontook me from the Home dashboard to the in-game menu in around 4 seconds. Then, from the menu to in-game was roughly 10 seconds. It’s a similar story withSuper Smash Bros. Ultimate,which loads into a match in literally less than 3 seconds. Another standout example isHyrule Warriors: Definitive Edition,which I’ve already written about as being one of my favorite Switch 2 experiences so far, despite being an original Switch title. In the main story mode, the game transitioned from level selection to loading to gameplay in, again, around 3 or 4 seconds.

Many Switch games also benefit from an increase in image quality and overall performance, not just games that have received paid Nintendo Switch 2 Editions. The standout example here isPokémon Scarlet and Violet.Most would agree that the original Switch release was a mess, with horrific image quality and choppy animations. On Switch 2, the game has been transformed, rocking a solid 60fps and targeting 4K while docked and 1080p on the handheld. Now, the game’s overall art style still does feel a bit flat, but with its key performance issues solved on Switch 2, it’s now well worth playing, as it’s still a fine Pokémon adventure.

Another game that benefits is, again,Hyrule Warriors: Definitive Edition.That game originally had an uncapped framerate, meaning the Switch 2 is able to brute force a 60fps performance at all times. Image quality in handheld mode is also sublime, with the game sporting a 1080p output and no longer needing to downsample to 720p to fit the original Switch display. If you know of any other OG Switch titles with uncapped framerates, definitely give them a try on Switch 2, as the results may surprise you.

Nintendo Switch 2: Joy-Con 2

Nintendo Switch 2

Now onto the Switch 2’s pack-in controllers – the Joy-Con 2. And again, we find a pretty sizable improvement over the previous model in some ways. Their overall design is much sleeker, and they’re slightly rounder than the original Joy-Con controllers. Their larger size also makes them much more comfortable to play with for longer sessions – even when sharing an individual Joy-Con 2 with a pal for co-op play.

The big addition here is mouse controls, which are supported by certain titles, includingCivilization 7andCyberpunk 2077.Mouse controls can also be used to navigate the Switch 2’s Home dashboard and Nintendo eShop (though the lack of a scroll wheel does hurt things a little here). It’s a very smart implementation, and performance is extremely smooth with no unnecessary acceleration. You can even adjust mouse sensitivity in the System Settings menu and in supported games.

It is worth mentioning that there have already been reports of Joy-Con 2 controllers suffering from stick drift, and the sticks themselves appear to have the same design as the originals.

This is a huge shame and a big disappointment, as one of my biggest concerns before launch was the lack of improvements in this regard. Nintendo does offer a free repair and replacement service for Joy-Con 2 controllers suffering from stick drift, but I’d obviously prefer a Hall effect solution in order to avoid this issue entirely.

Nintendo Switch 2: GameChatNintendo Switch 2

Finally, Nintendo has a true party voice chat solution built into one of its consoles. While numerous titles on the original Switch supported voice chat via the official Nintendo Switch Online app, chatting with friends this way was nothing short of awful – often thanks to forced disconnections between matches and low-quality audio.

So, is GameChat a decent alternative to the likes of Discord? Well, yes and no. GameChat obviously takes great inspiration from the world’s leading group chat software. Audio quality via the Switch 2’s built-in mic is surprisingly clear, and headset microphones are also supported. It is objectively a big improvement over Nintendo’s prior efforts.

The problems come with its implementation. Namely, shrinking the game screen down in order to display your friends’ Switch 2 profile icons. This seems needless, especially when not using the Nintendo Switch 2 Camera accessory, not to mention the fact that GameChat adds massive black borders around your game screen. Discord already solved this with its simple and effective overlay that maintains image resolution while displaying profile icons off to the side in a semi-transparent manner.

GameChat isn’t lacking ambition, though, and there are some neat ideas here. For example, being able to see your friends’ game screens is a novel idea, and a neat way of translating split-screen play in an online space. The problem, again, is the execution of it. Your friends’ displays are rendered at an uncomfortably low framerate, to the point where it can actually be quite distracting.

I hope Nintendo continues to improve the GameChat service going forward and flesh it out with more customizable options, because it is a handy thing to have for party chat with friends online, and it does have some neat ideas of its own. But for now, I would still recommend setting up a chat with friends via Discord.

Should I buy the Nintendo Switch 2?

Buy it if…

You want a night and day upgrade over the original Switch
Simply put, the Nintendo Switch 2 is the Switch’s vision fully realized. An astronomical performance improvement, paired with superb load times and a crisp 1080p display, arguably makes it the definitive gaming handheld.

You already have a decent-sized Switch game collection
Your original Switch games play better than ever on Switch 2. While not all benefit from image quality and performance improvements, those that do have never been better. Plus, most games do benefit from the console’s snappier load times.

You want a handheld gaming device that’s genuinely portable
While larger than the original Switch, it remains just as thin. If you’re put off by the bulk of the Steam Deck in particular, then the Switch 2 is an excellent portable alternative if you like to game while out and about.

Don’t buy it if…

You’re waiting on more first-party games
Nintendo’s own launch roster for the Switch 2 is very slim. IfMario Kart Worldisn’t your bag, and you’re not too keen on playing some of these Switch 2 Edition games again, I’d say it’s best to hold off until the game library improves.

You want a gaming handheld that’ll go the distance, battery-wise
The Switch 2’s battery life is incredibly poor. And while battery packs do exist to extend portable playtime, these do have the unfortunate side effect of bulking up the console. If you’re a frequent flyer or regularly find yourself on long commutes, the Switch 2’s battery life might let you down.

SOME EUROPEAN COUNTRIES ARE DITCHING MICROSOFT SOFTWARE FOR GOOD (AND HERE’S WHY THAT MATTERS)

Laptop with icons from Microsoft Office 365

A few European countries are quietly changing how they do business: moving away from Microsoft software in favor of open-source alternatives. While there are plenty of individuals who’ve made the switch from Windows to Mac or Linux, ditching Microsoft software along the way, the tech giant has been a mainstay in many offices around the world for the better part of three decades. That’s why it’s so surprising some European countries have decided to upend the status quo and walk away from the decades-old standard. For many, it’s as much a political and strategic decision as it is a technical one.

Denmark is the most prominent example of the changes that are underway, with its Ministry of Digital Affairs set to phase out Windows and Office 365 by November 2025, replacing them with Linux and LibreOffice. The Ministry’s decision builds on earlier efforts by the country’s two largest cities, Copenhagen and Aarhus, which had already announced plans to limit their reliance on Microsoft software. If you’re wondering what’s behind the sudden shift, it’s a desire for digital sovereignty. Denmark and the other European countries making similar moves want to reduce their dependence on foreign tech firms.

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These are the European governments ditching Microsoft

Denmark isn’t alone in its push to move away from Microsoft tools in the public sector. Shortly after Denmark revealed its decision to transition away from Microsoft products, Germany’s northern state of Schleswig‑Holstein said it would stop using Microsoft Teams, Word, Excel, Outlook, and eventually Windows in government offices. The transition to a Microsoft-free workplace is expected to affect around 30,000 public-sector employees, including civil servants, police, and judges, who will switch to Linux, LibreOffice, Open‑Xchange, Nextcloud, and Thunderbird. Schleswig‑Holstein’s Digitalization Minister Dirk Schroeder didn’t mince words when he told AFP, “We’re done with Teams!” He cited digital sovereignty and a desire to “take back control” of how the state’s data is stored and managed.

The debate over Microsoft 365 vs. Office 2024 might matter to individual users, but for many European governments, the bigger question is whether to use Microsoft software at all. France was one of the first countries to act on that question. In November 2022, the Ministry of National Education advised against the use of free versions of Microsoft 365 and Google Workspace in public schools. Officials cited concerns over compliance with the EU’s strict data privacy law, the General Data Protection Regulation (GDPR), and the risks posed by the U.S. Cloud Act, which requires U.S.-based companies to turn over data even if it’s stored abroad. Instead of enforcing a hard ban, officials urged schools to use on-premise or EU-hosted solutions that comply with European data-protection requirements.

While some regions, like Spain’s Valencia, made large-scale moves to LibreOffice as early as 2012, primarily to cut costs and avoid vendor lock-in, others have framed the shift more strategically. In 2015, Italy’s Ministry of Defence adopted LibreOffice and the Open Document Format (ODF) on over 100,000 systems as part of a long-term plan to ensure autonomy over public-sector data and document standards.

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Why this shift away from Microsoft matters

At first glance, these moves by European countries may seem like nothing more than a symbolic gesture or bureaucratic reshuffle. In reality, they reflect a deeper shift toward asserting control over digital infrastructure and reducing reliance on foreign tech giants. Many of the countries that have chosen to transition away from Microsoft software have been explicit: this transition is a powerful move towards establishing digital sovereignty. For many European countries, digital sovereignty means keeping critical infrastructure and data out of the hands of foreign tech firms.

Just like you should change some Google settings immediately if you’re worried about privacy, European governments have decided to perform a reset on their relationship with big tech, starting with how they manage software, data, and control. One of the biggest motivators is geopolitical independence. As Europe becomes concerned about its overexposure to U.S. tech companies, like Microsoft, Google, and Amazon, some countries have begun taking concrete steps toward limiting their reliance on U.S. providers. A side benefit is that by replacing Microsoft, European countries stand to save money through the elimination of recurring license fees.

According to some estimates, Germany’s Schleswig-Holstein state could see several million euros in savings over the next few years. While it’s still early, if more countries follow suit, it could disrupt the current global tech order and force companies like Microsoft to rethink how they work with public-sector clients outside the U.S.

5 Nintendo Switch 2 settings I recommend changing as soon as you boot your new console up

Before you lock in, lock down those settings

A Nintendo Switch 2 console with the controllers removed

There’s nothing quite like the excitement of a new console; feverishly whipping off the packaging, setting up your user account, and loading up your games to settle in for an hours-long induction to your new system.

Thrilling though the process may be, there’s a fundamental step all too often skipped: adjusting your settings. From Display and Audio settings to User, Lock, and software settings, there’s plenty to tweak in your Switch 2.

I’ve spent a week with the console, and there are some must-change settings you should adjust before getting started; here are my recommendations.

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1. HDR settings

Nintendo Switch 2

Nintendo’s latest console supportsHDR, and you can easily toggle this on and off within the settings. Simply head toSettings > Display > HDROutputand make sure this setting is on by default.

Don’t stop there, though, because there’s a second setting which allows you to choose which games it’s enabled for.Scroll downin the Display menu, and you’ll see (confusingly) anotherHDR Outputoption. Select this, and you can choose between ‘Always Enabled’, ‘Compatible Software Only’, and ‘Disabled’.

I’d recommend switching it on for compatible games instead of the default always-on setting to make sure non-compatible games look as good as ever.

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2. Preserve the battery life

Nintendo Switch 2

If you’ve suffered from battery degradation on your first-generation Nintendo Switch, you’ll be delighted to know that the Switch 2 offers a setting that caps your battery life at around 90 percent while it’s on charge, which should help your battery long-term. Simply head to Settings > System > Stop Charging Around 90%.

You can easily toggle this on and off any time, so if you want a full charge every now and then for a long day of gaming in handheld mode, it’s just a matter of a quick trip to the settings. Alternatively, you can simply outsource the load and try aportable battery for your Nintendo Switch 2.

3. TV resolution

Nintendo Switch 2

Gamers, rejoice – the Nintendo Switch 2 can support screen resolutions up to4K, albeit at a 60Hz refresh rate and 60fps for most titles, but you might have different ideas for your new console. Again, head toSettings > Display > TV Resolution.

Within the settings, you can toggle automatic resolution detection or manually set the resolution for your TV, especially handy if you would prefer the higher refresh rates available in 1440p or 1080p resolutions.

4. Change your lock settingsNintendo Switch 2Nintendo Switch 2

Depending on who else will be using your Switch, you may want to change your Lock Screen settings with the system lock menu.

Head toSettings > User, where you can select toSkip Selection Screenif you’re the only one using the console regularly. Alertanitlvey, head toSettings > System > Console Lock. Here, you can set a PIN to keep prying eyes and grubby hands off your new console, but you can also opt toadd parental controls using the dedicated Nintendo Switch Parental Controls app.

5. Activate Dark Mode

Sure, this one is a preference-based tip, but personally, I don’t see why you’d prefer to use the standard white theme over dark. Especially if you play mostly in handheld, it’s a great way to conserve power and give your eyes some rest.

Once again, navigate toSettings > Themesand select between Basic White and Basic Black.